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C+P Review: Magic: the Gathering: Duels of the Planeswalkers (Colon.) June 30, 2009

Posted by Chris McKenna in Copy+Paste Review, Xbox 360, Xbox Live.
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As I’ve mentioned before, I’m a pretty big Magic: The Gathering fan. I first picked up the habit in junior high, when I thought that things like orcs riding dragon mounts were the coolest thing in the world, and it seems like every few years I pick it back up again, with only a slight twinge of self-loathing.

Now, when I heard that Stainless Games – whose past games include old Atari ports and an adaptation of Scrabble – in conjuntion with  Wizards of the Coast,  was making a new Xbox Live Arcade version of the trading card game, I was adequately excited.

See what I think of the game in my full review after the break.

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Square Enix sued over “deceptive advertising” for online games June 24, 2009

Posted by Chris McKenna in Legal, News, Square Enix.
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Deception!

A class action lawsuit is being filed against Square Enix of America for so-called “deceptive advertising, unfair practices, and fraudulent concealment to contain certain critical information about their online games.”

The complaint, filed by Esther Leong of San Francisco on behalf of everyone who has played or purchased Square’s online games since June 1, 2005, is concerned with the fruadulent practices regarding monthly fees, penalties, and other charges.

The class filing the suit “is so numerous that joinder of all members would be unfeasible and impractical,” according to the class action complaint, but it is estimated that the group will exceed 100,000 players.

Although the suit is asking Square Enix to fork over $5 million in total for false advertising and unjust enrichment, the complaint concedes that “individual litigation of the claims of all members of the class is economically unfeasible and procedurally impracticable.”

If you feel like reading the whole 13 page complaint, you can check it out over at Courthouse News.

I wonder why this suit was filed now, over 6 years after the release of Final Fantasy XI and considering that each player’s loss was so miniscule. We’ll keep you posted as the case develops.

Your Avatar can’t have sex: Microsoft unveils new XNA rules June 22, 2009

Posted by Chris McKenna in Microsoft, Xbox 360, Xbox Live.
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Dont worry - the only thing this Avatar is high on is life.

Don't worry - the only thing this Avatar is high on is life.

A person’s Xbox Live Avatar is something unique to them: a virtual representation of one’s personal desires, aspirations — and even dreams (as expressed through various clothes and hairstyles.)

Your avatar can do anything you can do. That is, anything that you can do that doesn’t include sex, drugs, or violence.

Earlier this month, Microsoft released a set of rules that Xbox Live Indie Games creators have to abide by when creating a game that features Avatars.

Obscene gestures, bodily fluids, and criminal acts are all forbidden, understandably; but Microsoft has also banned other, stranger things like an avatar talking, wearing alternate clothing or having its proportions modified.

Gore is prohibited – but Avatars can be subjected to cartoon or sports-related violence, and can even die (temporarily). If that isn’t disturbing, I don’t know what is.

For the full list of regulated acts, hit the jump.

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Gaming with a Goal: Alice and Kev June 20, 2009

Posted by Chris McKenna in EA, Features, PC.
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In my youth, I played the hell out of The Sims. I spent countless hours micromanaging my little mush-mouthed virtual creations – controlling what they ate, when they slept, and whether they would make whoopee in the hot tub or the heart-shaped bed.

But, inevitably I got bored and let loose my sadistic side. This usually meant setting off fireworks in the house or deleting the ladder from my Sims’ pool and sending them to a watery grave.

However, Robert Burkinshaw, an aspiring game designer from the UK, has nicer – and more productive – goals for the game, which is now in its third installment.

He has created two unique personalities: Kev – a mean-spirited, selfish, and angry father – and Alice – his kind but unlucky daughter, and set them loose in abandoned park.

Without money, food, and a roof over their heads, Alice and Kev have to make due with what they’re given, which isn’t much.

This human (or Sim) drama of a homeless family is at times funny, at times tragic, and always heartwarming.

Told in a series of screenshots with captions to fill in the gaps, the story of Alice and Kev is entertainment with a purpose (and made even more entertaining when I imagine it being narrated by This American Life’s Ira Glass.)

At the end of this tale – which I read all the way through in one sitting- Burkinshaw provides links to charities who work to help Alice and Kev’s real-life, homeless counterparts.

This is one story you can’t pass up.

L4D2 boycott group hopes to be “largely successful” June 19, 2009

Posted by Chris McKenna in Action, Copy+Paste Original, PC, Valve.
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Imagine this, but with zombies.

Imagine this, but with zombies

Last week, we reported on the Left 4 Dead 2 Boycott group which sprung out of Valve’s latest announcement.

This week, I conducted an exclusive interview with Mr. Pancakes (not his real name, obviously), the PR representative for the boycott group which has now grown to over 30,000 members.

See what has thousands of gamers angry after the break.

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[Prototype] spins a Web of Intrigue for players June 15, 2009

Posted by Santiago Azpurua-Borras in Copy+Paste Review, Editorial.
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Alex doesnt like it when you compare him to inFamous' Cole

Alex doesnt like it when you compare him to inFamous' Cole

Alex Mercer is not a nice guy. He doesn’t talk to his family, treats his girlfriend like crap, he is in fact a terrorist, oh, he also enjoys cutting people to pieces with his claws as he consumes their entire bodies for a health boost.

But most wouldn’t be too happy after waking up in a morgue with no memory and a bunch of super powers which you have no idea where they came from. On top of that someone has unleashed a killer virus in Penn Station which is now claiming the lives of millions living in New York. This and the military find themselves trying to kill you at every turn. Not a good way to start the next 18 days in which one will find out the mysteries of [Prototype].

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XNA releases Obama beat-em-up June 11, 2009

Posted by Santiago Azpurua-Borras in Games, Xbox 360, Xbox Live.
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LOLWHUT

LOLWHUT

Lets face it, XNA games are less that spectacular. While there have been exceptions (Machiavelli’s Ascent)  this game surely takes the cake.

Angry Barry is a slick-looking slide scrolling game has you in the role of the first African-American President beating people up, picking up park benches to be used as weapons, and killing enemies to obtain their votes.

A part of me really wants to be kidding about this whole thing.

Its on the marketplace right now for 400 MS points.

Pokemon Gold and Silver remakes, finally! June 11, 2009

Posted by Christian Gillespie in DS, Games.
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The logos in all their glory

The logos in all their glory

In case you haven’t heard, remakes of the Pokemon Gold and Silver games are being made. The announcement was first heard on Pokemon Sunday, a television show in Japan that is about everything Pokemon related.

Hit the jump for more info

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Dante’s Inferno protest a publicity stunt June 10, 2009

Posted by Santiago Azpurua-Borras in E3 2009.
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What? No Fred Phelps?

What? No Fred Phelps?

Religious fanatics protested EA’s upcoming game Dante’s Inferno. Game journalists and bystanders observed as the group displayed picket signs with messages such as “Infer-NO,” “Hell is not a game” and (my personal favorite) “EA = Electronic Anti-Christ.”

However, the protest was entirely staged by EA itself according to the LA Times.

Hit the jump to read more

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Left 4 Dead 2 Boycott Group 18,000 strong June 9, 2009

Posted by Chris McKenna in Action, FPS, Valve, Xbox 360.
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A picture of said protesters (But not really)

A picture of said protesters (But not really)

Many were pleased with last week’s announcement that Valve’s popular zombie holocaust simulator Left 4 Dead would be getting a sequel on November 17th of this year.

Some people: not so much.

A Steam group has been assembled, with membership over 18,000 (at the time of publication), to boycott the release. Calling Left 4 Dead 2 “Valve’s new money grab,” the protest group has outlined a series of complaints, and nailed them, Martin-Luther style, on Valve’s figurative (and virtual) church doors.

Check out the full story for the complete list of complaints.

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