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Welcome to the Brink December 3, 2009

Posted by David Sydiongco in Bethesda, FPS, News, Trailers.
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Brink is certainly shaping up to be one to watch come next fall. While much of the E3 press for the game has been positive, you can only really get a feel what people have been raving about when you see the game in motion.

Developer Splash Damage, who have previously worked on only multiplayer expansion packs for existing franchises, such as Doom 3 and Quake Wars, have releases three videos from their E3 demo from earlier this year.

The first shows off the game’s SMART (Smooth Movement Across Random Terrain) system. The game appears to be building off of where Mirror’s Edge left off, implementing a efficient and streamlined movement system, but giving you just enough control so as to dissuade any feelings of autopilot.

The second and third videos show this system incorporated into Brink’s gunplay. The game has a very Borderlands vibe, with its experience dropping enemies. Also displayed is the game’s class system, which allows you to change your character’s load-out mid-game, to best fit the current combat situation. Classes featured include the stealth special operative and the engineer.

Brink’s campaign will feature up to 7 player drop-in/drop-out cooperative play, extensive character customization, and various tattoos to hide your numerous body insecurities. Get ready to enter the fray come fall 2010.

Videos after the jump.



Space Invaders Infinity Gene released for the iPhone July 29, 2009

Posted by David Sydiongco in Action, iPhone.
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Finally, an app as awesome as iFart!

In all seriousness, I’m loving Taito’s recent reinventions of the classic Space Invaders franchise. Space Invaders Extreme is one of the most addictive shooters to come out in a long while, and is a great buy on the DS, XBLA, and PSN.

Space Invaders Infinity Gene is the latest evolution of the shoot ’em up (shmup). Released for the iPhone and iTouch, the game borrows the heavy techno-vibe utilized in Extreme. However, while Infinity Gene may start out on familiar territory, it soon ventures into a more RPG-like experience.

The game adds new graphics, abilities, levels, and even gameplay as players progress upon an “evolutionary tree.”

However, arguably the most intriguing feature of the game is its ability generate levels from songs stored your respective Apple product.

Space Invaders Infinity Gene is available now for only $5, the perfect recession price.

Trailer after the break.


Well…I’m Hard July 24, 2009

Posted by David Sydiongco in Action, Games, Xbox 360.
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One lucky bastard got to take this beauty home with them today. The one-shot Bayonetta Xbox 360 was produced by Platinum Games, who held a special event with Sega. There, players got some play time with the frighteningly arousing long-legged seductress. To get the first come first serve tickets to this event, attendees had two options:

dress up as a Sega character and attend a Sega blog cosplay event,


Dress up as Bayonetta, and get one step closer to that Suicide Girls gig you’re inevitably destined for.

More pictures after the break.


22 Brutal minutes of head-banging awesome. Also, porcupines. July 21, 2009

Posted by David Sydiongco in Action, News.
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Whether you’ll admit it or not, you lust for Brutal Legend. Your very being, regardless of music preference absolutely needs to play Tim Schafer’s metal masterpiece. No matter who you are, seeing Eddie Riggs slice through demons with his battle axe gives you the same euphoriatic hard-on that Guns and Roses fans get when they’re around beaten wives and trailer park meth labs.

It’s VH1 Classic heaven.

Double Fine has released a 22-minute walkthrough video of Brutal Legend, featuring commentary from Schafer and two other designers. Heavily featured is the driving experience of “The Deuce,” Eddie’s hot rod that is constructed from the body of the “Fire Beast.” From the looks of things, a large amount of the game will be driving in this thing. Fortunately, you’ll able to customize “The Deuce” with increasingly deadly and METAL equipment. Also featured is the game’s squad combat. While not overly complex, the system looks intuitive enough to keep things interesting.

Video after the jump.


Prince of Persia film posters released; Possibly won’t be Legend of Chun-Li-bad July 21, 2009

Posted by David Sydiongco in Editorial, Videogame Films.
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This is actually just Donnie Darko in one of his CRAZY hallucinations

Walt Disney Pictures has released three character posters for the upcoming Prince of Persia: The Sands of Time film adaptation.

Set to be released next Spring, the movie is based on 2003’s award winning game, rather than the 12-hour quick time event that hit last December.

Sure, the movie won’t be good. It will probably be complete shit. But, at least the film doesn’t look Street Fighter: The Legend of Chun-Li horrible.

The film is being helmed by Mike Newell, who was responsible for Harry Potter and the Goblet of Fire. It’s important to note that he never played the game. He simply had an assistant endure such an horrible endeavor and give him notes on “key details,” which translates to perky tanned breasts and the occasional wall-run.

Still, the film at least looks entertaining enough to distract your kids for 90 minutes. Anything to keep from actually talking to them, right? Just don’t be surprised when your kids are shocked to find out Iran is completely populated by British people with silly facial hair.

View the other two posters after the jump


C+P DLC Review: The Wasteland expands with ‘Point Lookout’ July 2, 2009

Posted by David Sydiongco in Copy+Paste Review, DLC, Fallout 3, FPS, Games, Microsoft, Xbox 360, Xbox Live.
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Let’s face it. A giant swamp in Maryland is probably not the average person’s idea of an ideal vacation spot. The appeal is then only bogged down with the addition of mutated locals, bloodthirsty ghouls, vicious wildlife, and hallucinogenic plants (well maybe not the last one).  Yet, the Lone Wanderer has never been one for convention, which is why he accepts a shady riverboat captain’s questionable offer to venture to Point Lookout.

‘Point Lookout’ is the fourth DLC release for Fallout 3 to come out of Xbox Live. Is it worth 800 MicrosoftPoints to suit up in some Power Armor and enter the Capital Wasteland all over again?

Hit the jump to find out.


A hurricane of zombies to hit New Orleans in Left 4 Dead 2 June 2, 2009

Posted by David Sydiongco in Action, E3 2009, FPS, News, PC, Xbox 360.
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We apologize for the headline. (Sort of.)

Yesterday, EA and Valve announced they would be releasing a sequel to 2008’s awarding-winning zombie co-op shooter.

With the second wave of the infection set to drop on November 17th, Left 4 Dead 2 will take gamers on the misadventures of an all new group of four survivors through the American South.

Two of the new survivors will be featured on the August issue of PC Gamer. Rochelle (left) is an aspiring news anchor, while Coach (right) is a heavy set P.E. instructor.

Beside added environmental effects, a major addition to gameplay will be the addition of melee weapons. Hinted towards in the trailer are a chainsaw, fire axe, and frying pan.

A new type of special infected will be included as well; known as “The Charger.”

IGN reports that all campaigns will take place during the daytime. They will also have  much stronger narrative connections than the last game, including one that may take place in an area that has yet to be hit by the infection.

What do you guys think? Are you hungry for another zombie apocalypse?

Teaser trailer after the  jump.


Liberty City glams up this Fall with “The Ballad of Gay Tony” May 26, 2009

Posted by David Sydiongco in DLC, Games, News, Uncategorized, Xbox 360.
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The tales of Liberty City continue this Fall in the second Microsoft exclusive Grand Theft Auto IV episodic expansion pack, “The Ballad of Gay Tony,” at the price of 1600 MS Points ($20.00).

With neon-soaked flair, this Liberty City story will contrast heavily with the gritty biker underground of “The Lost & Damned.”

Players will assume of the role Luis Lopez as he serves as both street hoodlum and full-time assistant to nightclub giant Tony “Gay Tony” Prince, who was featured in Niko Belic’s misadventures of GTA IV. Lopez will have his work cut out for him as he contends with a world of “competing loyalties of family and friends, and with the uncertainty about who is real and who is fake in a world in which everyone has a price.”

It will be interesting to see how Rockstar handles the apparent homosexual aspects of characters in this expansion. The stereotypical flamboyance of Bernie Crane in GTA IV, and the unnecessary crotch-shot of “The Lost & Damned” have shown that mature depiction isn’t exactly high on Rockstar North’s priority list. Still, chasing down homophobes with a RPG in GTA IV has always put a smile on my face.

It’s unfortunate to see that Niko Belic’s story will not be continued in this particular DLC. Hopefully, Luis Lopez will prove to be a much more interesting protagonist than the poor-man’s Ben Throttle of the last expansion.

Via [Destructoid]

Via [Joystiq]