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There ain’t no party like the Dragon Age party January 3, 2010

Posted by Santiago Azpurua-Borras in Copy+Paste Original, Games.
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Xandir and Zevran, totally NOT the same character.

While I was a little late to play Bioware’s Dragon Age: Origins, I’m incredibly happy with myself for managing to snag a copy.

While it offered a pretty cut-and-paste fantasy RPG experience, something really stood out to me: the interaction between the player’s character and his/her party. As a matter of fact, some of the conversations I had with my party were the most memorable moments of the game for me.

Hit the jump to read more. (more…)

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L4D and L4D2 Cast To Meet in “The Passing” DLC December 14, 2009

Posted by Chris McKenna in DLC, Valve.
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Basically, this.

Today, Valve announced what will surely be the most anticipated crossover since the Jetsons met the Flintstones in the first of Left 4 Dead 2’s add-ons, “The Passing,” which is set to release in early 2010.

“The Passing” promises to have the original Left 4 Dead cast of Bill, Francis, Zoey and Louis meet up with their L4D2 counterparts. Madcap antics are sure to ensue.

Set after the “Dead Center” campaign of L4D2, the new DLC takes place in a rural Georgian town which is apparently a hot-spot for survivors of a zombie apocalypse.

In addition to the  story update, “The Passing” will also include new maps for the Survival, Scavenge and Versus modes, as well as “new co-operative challenge mode,” along with a couple new weapons and an “uncommon common.”

I wonder how adding four more survivors into the mix will change gameplay, as the current formula seems to work so well. Maybe the “new co-operative challenge mode” will add some awesome 8-player co-op action, but until we hear more, we can’t be sure.

I’m sure looking forward to having the old gang back, at least for a campaign. There’s just something warm and familiar about the way that Louis says “pills” that the new voice actors just can’t capture.

Dante’s Inferno Demo Impressions December 13, 2009

Posted by Christian Gillespie in Action, PS3, Uncategorized, Xbox 360.
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What do you get when you cross Dante’s epic poem, The Divine Comedy, with the gameplay of the God of War series; you get EA’s upcoming title, Dante’s Inferno.

Based off the epic poem, Dante must travel through the nine circles of hell to retrieve his love Beatrice from the clutches of Satan himself.

Hit the jump to see what we thought of the demo

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Welcome to the Brink December 3, 2009

Posted by David Sydiongco in Bethesda, FPS, News, Trailers.
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Brink is certainly shaping up to be one to watch come next fall. While much of the E3 press for the game has been positive, you can only really get a feel what people have been raving about when you see the game in motion.

Developer Splash Damage, who have previously worked on only multiplayer expansion packs for existing franchises, such as Doom 3 and Quake Wars, have releases three videos from their E3 demo from earlier this year.

The first shows off the game’s SMART (Smooth Movement Across Random Terrain) system. The game appears to be building off of where Mirror’s Edge left off, implementing a efficient and streamlined movement system, but giving you just enough control so as to dissuade any feelings of autopilot.

The second and third videos show this system incorporated into Brink’s gunplay. The game has a very Borderlands vibe, with its experience dropping enemies. Also displayed is the game’s class system, which allows you to change your character’s load-out mid-game, to best fit the current combat situation. Classes featured include the stealth special operative and the engineer.

Brink’s campaign will feature up to 7 player drop-in/drop-out cooperative play, extensive character customization, and various tattoos to hide your numerous body insecurities. Get ready to enter the fray come fall 2010.

Videos after the jump.

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C+P Review: Borderlands December 2, 2009

Posted by Will Hanes in Copy+Paste Original, Copy+Paste Review, FPS, Games, PC.
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Borderlands. What can I say about Borderlands?

Imagine Diablo: scores of baddies throwing themselves upon you, with only your inventory and stash of potions to fend them off.

Now hold that image, except place yourself in a backwater mining colony on the planet Pandora (aka a Mad Max-inspired post-apocalyptic wasteland), and replace the hordes of skeletons, goat-men, and (annoying) succubi with bandits and vicious alien creatures (like “skags” and “spiderants”).

Next, replace your spells and steel with bullets, electricity, and rocket-mounted “Outrunners”. Get the picture?

Check out the full review after the jump.

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BlazBlue: Continuum Shift to feature more rebels, new turning controls for Wheel of Fate December 1, 2009

Posted by Santiago Azpurua-Borras in Fighting games, Games.
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The “sequel” to this year’s greatest fighting game has been announced, and it is called Continuum Shift.

Two new characters, tweaked older characters, a slightly different art style and new health bars are in store for those rebels who dare turn the wheel of fate.

Find out in detail of all the changes after the jump. (There are also some oh so-pretty screenshots)

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Semi-exclusive demo impressions of Bayonetta November 17, 2009

Posted by Santiago Azpurua-Borras in Action, Games, Xbox 360.
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"Dude, shes totally checking you out, just go talk to her!"

Bayonetta is a new third person action game brought to you guys from Sega. One plays as a witch, with guns on the heels of her stilettos as she kills waves after waves of angels to reap their halo’s. The game isn’t slated to release until next year, but guess who got early access to play the demo from Sega?

Yours truly.

Read my impressions after the jump.

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Confirmed: “Modern Warfare 2 Sucks” November 15, 2009

Posted by Chris McKenna in FPS, Infinity Ward.
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Well, it’s official. It wasn’t the “Grenade Spam” controversy, or the lack of dedicated servers for the PC that did Modern Warfare 2 in. It was an angry British teen.

In a YouTube video entitled “MODERN WARFARE 2 SUCKS!!!!!,” user GuitarJono1170 gracefully articulates his arguments against the game, mostly through indecipherable mumblings and acts of violence against inanimate objects.

A forewarning: this video may be disturbing to people particularly affected by depictions of drywall abuse.

New Modern Warfare 2 Trailer has Eminem and Space November 4, 2009

Posted by Chris McKenna in Action, FPS, Infinity Ward.
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Robert Bowling, Infinity Ward Creative Strategist and MW2 Twitter overlord recently posted the high quality version of the Modern Warfare 2 launch trailer made available earlier today through Internet thievery.

This new trailer promises a lot of things, including white rapper sensation Eminem, boats, pull-quotes and some exploding space stations: everything that the trailer-watching masses eat up. Enjoy!

C+P Review: Brutal Legend November 3, 2009

Posted by Santiago Azpurua-Borras in Action, Copy+Paste Original, Copy+Paste Review.
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brutal

Since Tim Schafer’s masterpiece, Psychonauts, Double Fine began working on a new project.  As I obsessively read the previews, I was excited about all the aspects of the game. Jack Black voicing the main character? Awesome. A world designed after an entire genre of music? Sweet. An RTS aspect? Ummmm…

So does Brutal Legend deserve a spot in the Schafer hall of fame? Or does it brutally disappoint? Hit the jump to find out.

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