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L4D and L4D2 Cast To Meet in “The Passing” DLC December 14, 2009

Posted by Chris McKenna in DLC, Valve.
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Basically, this.

Today, Valve announced what will surely be the most anticipated crossover since the Jetsons met the Flintstones in the first of Left 4 Dead 2’s add-ons, “The Passing,” which is set to release in early 2010.

“The Passing” promises to have the original Left 4 Dead cast of Bill, Francis, Zoey and Louis meet up with their L4D2 counterparts. Madcap antics are sure to ensue.

Set after the “Dead Center” campaign of L4D2, the new DLC takes place in a rural Georgian town which is apparently a hot-spot for survivors of a zombie apocalypse.

In addition to the  story update, “The Passing” will also include new maps for the Survival, Scavenge and Versus modes, as well as “new co-operative challenge mode,” along with a couple new weapons and an “uncommon common.”

I wonder how adding four more survivors into the mix will change gameplay, as the current formula seems to work so well. Maybe the “new co-operative challenge mode” will add some awesome 8-player co-op action, but until we hear more, we can’t be sure.

I’m sure looking forward to having the old gang back, at least for a campaign. There’s just something warm and familiar about the way that Louis says “pills” that the new voice actors just can’t capture.


Valve brings lag-free servers to Xbox Live November 26, 2009

Posted by Chris McKenna in Valve, Xbox 360, Xbox Live.
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Xbox 360 users witnessed  a Thanksgiving miracle today as Valve updated their Left 4 Dead 2 network infrastructure for Xbox Live. The developer promises “lag-free” servers for 360 users.

I’ve been waiting for this news ever since the launch of L4D2. The game is hard enough as it is without debilitating lag, and I can’t wait to get back to the silky-smooth zombie goodness.

The only good carrier is a dead carrier; Impressions of the Left 4 Dead 2 demo November 4, 2009

Posted by Santiago Azpurua-Borras in Valve, Xbox 360.
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In the latest trailer for Left 4 Dead 2, the game promises “More zombies, more friends, better apocalypse.”

The L4D2 demo was released for Xbox LIVE Gold members yesterday and co-editor David Sydionco and our friend Bryan McClaren and I were able to play together. Does the game re-ignite the signature sense of murderous camaraderie the first brought about? Or is there reason to post angry threads on Valve’s message board demanding the game for free?

Hit the jump to read more.


Stop reading this and go buy Braid. September 12, 2009

Posted by Chris McKenna in Indie Games, PC, Valve.
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"Whee! So much savings!"

Do you have five bucks? Do you like soothing cello music, time travel and “art?” Well then Steam has the weekend deal just for you!

The boys over at Valve are offering Braid, last summer’s indie gamer darling, at 66% off its normal price, so instead of schilling out $15, all you have to pay is $5.

This deal is perfect for anyone who hasn’t got the chance to play it yet, or for those people who just couldn’t scrape together enough to pay for the exorbitant $15 price tag.

I’ve already talked my roommate into buying it, which means you should too! Seriously, why are you still even reading this? Get out.

Milestones in gaming: The “Citadel” July 5, 2009

Posted by Chris McKenna in Copy+Paste Original, Fallout 3, Games, Valve.
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Half-Life 2 will go down in history as one of the most influential games of all time, the impact it has on the videogame industry will assuredly be felt for generations to come.

I’m not referring to the innovative first-person storytelling, the realistic characters or the razor-sharp level design. All that stuff pales in comparison to Half-Life 2’s greatest accomplishment: the addition of “the citadel” to the videogame lexicon.

Hit the jump to find out how one simple word changed the gaming industry – forever.


L4D2 boycott group hopes to be “largely successful” June 19, 2009

Posted by Chris McKenna in Action, Copy+Paste Original, PC, Valve.
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Imagine this, but with zombies.

Imagine this, but with zombies

Last week, we reported on the Left 4 Dead 2 Boycott group which sprung out of Valve’s latest announcement.

This week, I conducted an exclusive interview with Mr. Pancakes (not his real name, obviously), the PR representative for the boycott group which has now grown to over 30,000 members.

See what has thousands of gamers angry after the break.


Left 4 Dead 2 Boycott Group 18,000 strong June 9, 2009

Posted by Chris McKenna in Action, FPS, Valve, Xbox 360.
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A picture of said protesters (But not really)

A picture of said protesters (But not really)

Many were pleased with last week’s announcement that Valve’s popular zombie holocaust simulator Left 4 Dead would be getting a sequel on November 17th of this year.

Some people: not so much.

A Steam group has been assembled, with membership over 18,000 (at the time of publication), to boycott the release. Calling Left 4 Dead 2 “Valve’s new money grab,” the protest group has outlined a series of complaints, and nailed them, Martin-Luther style, on Valve’s figurative (and virtual) church doors.

Check out the full story for the complete list of complaints.