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L4D and L4D2 Cast To Meet in “The Passing” DLC December 14, 2009

Posted by Chris McKenna in DLC, Valve.
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Basically, this.

Today, Valve announced what will surely be the most anticipated crossover since the Jetsons met the Flintstones in the first of Left 4 Dead 2’s add-ons, “The Passing,” which is set to release in early 2010.

“The Passing” promises to have the original Left 4 Dead cast of Bill, Francis, Zoey and Louis meet up with their L4D2 counterparts. Madcap antics are sure to ensue.

Set after the “Dead Center” campaign of L4D2, the new DLC takes place in a rural Georgian town which is apparently a hot-spot for survivors of a zombie apocalypse.

In addition to the  story update, “The Passing” will also include new maps for the Survival, Scavenge and Versus modes, as well as “new co-operative challenge mode,” along with a couple new weapons and an “uncommon common.”

I wonder how adding four more survivors into the mix will change gameplay, as the current formula seems to work so well. Maybe the “new co-operative challenge mode” will add some awesome 8-player co-op action, but until we hear more, we can’t be sure.

I’m sure looking forward to having the old gang back, at least for a campaign. There’s just something warm and familiar about the way that Louis says “pills” that the new voice actors just can’t capture.


Valve brings lag-free servers to Xbox Live November 26, 2009

Posted by Chris McKenna in Valve, Xbox 360, Xbox Live.
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Xbox 360 users witnessed  a Thanksgiving miracle today as Valve updated their Left 4 Dead 2 network infrastructure for Xbox Live. The developer promises “lag-free” servers for 360 users.

I’ve been waiting for this news ever since the launch of L4D2. The game is hard enough as it is without debilitating lag, and I can’t wait to get back to the silky-smooth zombie goodness.

Gaming Alone; Youve gone too far off the map November 16, 2009

Posted by Santiago Azpurua-Borras in College Gaming, Copy+Paste Original, Editorial.
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As Zoey can attest to, being alone can have its consequences

Gaming has always been an immediate aspect of my life, both personal and social. In high school I was surrounded by many friends who shared this passion. Senior year came, left and we all went our separate ways. Like my co-editor Chris McKenna I, also went to the east coast and found the gaming scene there to be a little “different.”

And by “different” I mean “non-existent.”

Hit the jump to read more.


Copy+Paste Games discovers that Internet is full of zombie fetishists July 26, 2009

Posted by Santiago Azpurua-Borras in Copy+Paste Original.
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Now you can never un-see this image

Now you can never un-see this image

Ever since Copy+Paste games first opened its e-doors we found almost instant viewership thanks to one particular article written by Christian Gillespie.

Since then, “Zoey Startles a Witch” has been the only article to consistently receive hits every single day.

First off, the video no longer exists. So please do not email me further about this.

Second off, we know what you are searching for; we automatically keep track of it.  I would now like to show our readers common search engine terms that help Internet users stumble upon Copy+Paste Games.

–          “Zoey left 4 head”

–          “left 4 head”

–          “l4d the witch”

–          “zoey startles a witch”

–          “left 4 head witch”

–          “sexy witch”

We know what you’re looking for, Internet, and we are not amused. (Okay, maybe slightly. Which is why I’m tagging this post with those popular search queries. )

God dammit, Internet. God dammit.

Advancing Ideas in Non-Linearity July 13, 2009

Posted by Chris McKenna in Copy+Paste Contributions, Copy+Paste Original.
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[Editor’s note – This article was submitted to Copy+Paste by contributor Omar Yusuf. Check out the rest of Omar’s excellent articles over at Bitmob.com]

Those of us old enough to appreciate the instinctively daunting capacity that videogames possess must be considered fortunate. Today, we stand on the precipice of realizing what used to be wholly unrealistic objectives. Without hesitation, we can imagine videogames that will offer “narrative freedom,” a form of storytelling that can be considered eons more progressive than mere non-linearity. Metroid offered just five endings. Star Wars: Jedi Knight II — Jedi Outcast presented two choices. And still, Fallout 3 is arguably linear in its finite number of quests, objectives, and characters. Yet in the past two decades, the industry has overcome such distance in technological progress, and this leaves me hopeful of what might emerge in the coming years.

Designing a world as convincing as The Matrix may not be so far-fetched. Just don't expect to plug yourself in anytime soon!


L4D2 boycott group hopes to be “largely successful” June 19, 2009

Posted by Chris McKenna in Action, Copy+Paste Original, PC, Valve.
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Imagine this, but with zombies.

Imagine this, but with zombies

Last week, we reported on the Left 4 Dead 2 Boycott group which sprung out of Valve’s latest announcement.

This week, I conducted an exclusive interview with Mr. Pancakes (not his real name, obviously), the PR representative for the boycott group which has now grown to over 30,000 members.

See what has thousands of gamers angry after the break.


A hurricane of zombies to hit New Orleans in Left 4 Dead 2 June 2, 2009

Posted by David Sydiongco in Action, E3 2009, FPS, News, PC, Xbox 360.
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We apologize for the headline. (Sort of.)

Yesterday, EA and Valve announced they would be releasing a sequel to 2008’s awarding-winning zombie co-op shooter.

With the second wave of the infection set to drop on November 17th, Left 4 Dead 2 will take gamers on the misadventures of an all new group of four survivors through the American South.

Two of the new survivors will be featured on the August issue of PC Gamer. Rochelle (left) is an aspiring news anchor, while Coach (right) is a heavy set P.E. instructor.

Beside added environmental effects, a major addition to gameplay will be the addition of melee weapons. Hinted towards in the trailer are a chainsaw, fire axe, and frying pan.

A new type of special infected will be included as well; known as “The Charger.”

IGN reports that all campaigns will take place during the daytime. They will also have  much stronger narrative connections than the last game, including one that may take place in an area that has yet to be hit by the infection.

What do you guys think? Are you hungry for another zombie apocalypse?

Teaser trailer after the  jump.


Zoey startles a witch! May 20, 2009

Posted by Christian Gillespie in Action, Games, PC.
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It seems as though one wasn’t enough. Awhile back, a live action Left 4 Dead video was created, entitled Left 4 Head. Those who don’t already know this video showed innocent female character of Left 4 Dead, Zoey, engaging in sexual acts with some of the special infected of the game.

The entire concept and video is hilarious for many different reasons, and it seems more have sprung up in the original’s place.

One that co-editor, Santiago, stumbled upon, while on the G4 forums, depicted our good friend Zoey startling a witch ( you all knew it was going to eventually happen) and the sexual acts ensue!

For obvious reasons we can’t post the link to said video, but if you look, it shouldn’t be too hard to find.

After watching the video, I think we may just have the next Scarlett Johansson on our hands. What do you think?


Because Im a nice guy, Im willing to give the link to the video for non-believers or for people who are just plain lazy. Shoot me an email at the address: slivergodxxv@gmail.com  Make the subject line “Zoey startles a witch.”