jump to navigation

Modern Warfare 2 multiplayer footage released, drooling ensues September 1, 2009

Posted by Chris McKenna in FPS, Infinity Ward, Xbox 360.
Tags: , ,
add a comment

MW_2_Logo_-_jpeg_on_black_jpg_jpgcopy

Earlier today, Robert Bowling, also known as fourzerotwo on the Twitters, posted a link to some new Modern Warfare 2 footage on Youtube.

The clip, which showcases a new capture-the-flag gametype as well as a slew of new weapons, looks wild, chaotic, and pretty as hell. Well, as pretty as war can be, at least. There are also throwing knives. As in knives that you can throw. You know the knife from the original Modern Warfare? Well this knife is like that one, except it can be used as a deadly projectile. Did we mention throwing knives?

Anyway, check out the full video after the break.

(more…)

Battlefield 1943 has 10 million Xbox kills, some mine July 11, 2009

Posted by Chris McKenna in Action, FPS, PS3, Xbox 360.
Tags: , ,
add a comment
This guy just made kill no. 4,345,023.

This guy just made kill no. 4,345,023.

Battlefield 1943, released this Wednesday on the Xbox 360 and Thursday on the PS3, is off to a good start on its Coral Sea Challenge, which promises a 4th map for players once they reach 43 million community kills.

According to the counter on the official website, the Xbox community has reached 10,986,498 with the Playstation 3 trailing slightly behind at 6,541,270.

The game saw some problems on the Xbox 360 due to lack of server space, according to a forum post by Gordon Van Dyke, a Producer for Battlefield 1943.

“We have reached server capacity,” Van Dyke said,”but the bad news about this now some people can’t join unless someone leaves. But don’t worry, we are adding more servers ASAP to Xbox and in preparation PS3 that should start going up ASAP with priority on Xbox 360.”

This was a game that I had been looking forward to playing, and even plugged a Copy+Paste event on our forums, but when I finally downloaded it two nights ago, I was unable to play due to server problems.

I was able to play last night, and it worked fine. Co-editor Santiago Azpurua-Borras and I had an awesome time zooming around in jeeps, blowing up buildings, and causing general havoc. The best feature of this game: you can blow up trees. TREES.

For those who haven’t downloaded it yet, don’t worry, the community looks like they’ll be reaching the 43 million mark pretty soon, so you might not have to do any work and still reap all the rewards.

And if you have, check out the thread on our forums and join in on the fun.

C+P DLC Review: The Wasteland expands with ‘Point Lookout’ July 2, 2009

Posted by David Sydiongco in Copy+Paste Review, DLC, Fallout 3, FPS, Games, Microsoft, Xbox 360, Xbox Live.
Tags: , , ,
add a comment

Let’s face it. A giant swamp in Maryland is probably not the average person’s idea of an ideal vacation spot. The appeal is then only bogged down with the addition of mutated locals, bloodthirsty ghouls, vicious wildlife, and hallucinogenic plants (well maybe not the last one).  Yet, the Lone Wanderer has never been one for convention, which is why he accepts a shady riverboat captain’s questionable offer to venture to Point Lookout.

‘Point Lookout’ is the fourth DLC release for Fallout 3 to come out of Xbox Live. Is it worth 800 MicrosoftPoints to suit up in some Power Armor and enter the Capital Wasteland all over again?

Hit the jump to find out.

(more…)

Your Avatar can’t have sex: Microsoft unveils new XNA rules June 22, 2009

Posted by Chris McKenna in Microsoft, Xbox 360, Xbox Live.
Tags: , , ,
add a comment
Dont worry - the only thing this Avatar is high on is life.

Don't worry - the only thing this Avatar is high on is life.

A person’s Xbox Live Avatar is something unique to them: a virtual representation of one’s personal desires, aspirations — and even dreams (as expressed through various clothes and hairstyles.)

Your avatar can do anything you can do. That is, anything that you can do that doesn’t include sex, drugs, or violence.

Earlier this month, Microsoft released a set of rules that Xbox Live Indie Games creators have to abide by when creating a game that features Avatars.

Obscene gestures, bodily fluids, and criminal acts are all forbidden, understandably; but Microsoft has also banned other, stranger things like an avatar talking, wearing alternate clothing or having its proportions modified.

Gore is prohibited – but Avatars can be subjected to cartoon or sports-related violence, and can even die (temporarily). If that isn’t disturbing, I don’t know what is.

For the full list of regulated acts, hit the jump.

(more…)